100s of employees get placed every month!
Duration: 12 Months
Pay Rate: $ 30-40 /HR on W2
Responsible for the planning, layout, setup, operating and making tool adjustments for a variety of major conventional or automatic machines
Commissioning Specialist
Duration: 10 Months
The Commissioning Specialist will support internal and external stakeholders by coordinating and delivering commissioning services throughout the facility planning, design, construction, warranty
Provisioning – cleared contractor L1
Duration: 12 Months
Responsibilities:
- Order and coordinate all necessary vendor telecommunication products and services to fulfill FAA order requirements on the FTI network
Software Engineer III
Contract: 12 Months+
- Part of a larger effort within client (within ads) - trying to give some additional capabilities to the user.
- Platform to support privacy for apps - support overall client mission
Firmware Software Engineer
Duration: 12 Months
Reality Labs (RL) Sensors Team at Client is helping build novel products in Augmented and Virtual Reality. Our team explores, develops, and delivers new cutting-edge technologies that serve as th
FEA Engineer
Contract: 12 Months+
- Collaborate with other researchers and engineers across both hardware and research teams at client to develop multiphysics FEA simulations that help drive product design decisions.
Performance Tester / QA Engineer
Duration: Permanent
- Technical/Functional Skills
- Should have experience in Performance testing using load-testing tools such as Load Runner, Performance Center.
- Create Performance testing scr
Engineering Technician
Duration: 12 months
Pay Rate: $38-45/HR on W2
Performs a variety of duties in the electronic, mechanical, electromechanical, and/or optical areas. Assists in the design, construction, test and
Lab Technician – Staff Technician
Duration: 6 Months
Top 5 Required Skills
- Soldering/rework
- System setup (install firmware/sw) and deployment
Software Engineer IV
Duration: 12 Months
The main function of a software engineer is to apply the principles of computer science and mathematical analysis to the design, development, testing, and evaluation of an VR software application