Hardware Engineer IV

Duration:  12 Months

Pay Rate:100-105/Hr. on W2

Request Highlights:

  • This is the validation team supporting VR (wearables), validate design, quality, find/prevent bugs.
  • Performance will be measured by daily deliverables, quality, and timeline. Daily tasks will be provided.
  • Must have at least 5- 10 years of relevant experience

Job Responsibilities:

  • Review and approve plan layout, including creating new designs and modifications of existing designs.
  • Review and approve product prototypes, working models or theoretical models constructed with computer simulation.
  • Write detailed functional specifications and design flow/tradeoff.
  • Support new technology introduction.
  • Act as a subject matter expert to engineering staff and consult specifications to evaluate interface between hardware and software and operational and performance requirements of overall system.
  • Provide training and support to system designers and users.
  • Design and develop hardware and support peripherals, including system-on-chip (SoC), support logic, microprocessors, custom integrated circuits, and system interconnection.
  • Direct technicians, engineering designers or other technical support personnel as needed.
  • Candidates will be evaluated based on their deliverables in hardware design and prototype builds, as well as documentation and communications with cross-functional teams.

Required Skills:

  • Good EE fundamentals.
  • High density Rigid/flex board design and system integration experience.
  • Hands on lab skills. Rapid prototyping with what's available. Can-do attitude.
  • Ability to drive projects with high ambiguity, multiple paths, and fuzzy future to clarity.
  • Understanding of core tech areas, such as SoC, sensor, wireless, audio, display, interfaces (USB, MIPI, PCIE, SPI, I2C). Capable of designing, bringing up and evaluating projects from those areas.
  • Embedded software basics. Comfortable in looking into software log/code.
  • Use automation to help team improve project quality, as well as scale to more projects.

Education/Experience:

  • Bachelor's degree in engineering required.

Must-Have Hard Skills:

  • Consumer electronics experience is highly preferred.
  • Good EE fundamentals. Inquisitive
  • Ability to drive projects with high ambiguity, multiple paths, and fuzzy future to clarity.
  • Understanding of core tech areas, such as SoC, sensor, wireless, audio, display, interfaces (USB, MIPI, PCIE, SPI, I2C). Capable of designing, bringing up and evaluating projects from those areas.