Software Engineer III
Duration: 12 Months
? Work closely with researchers and designers to develop and maintain new XR interaction experiences
? Help align cross-functional teams by setting up and maintaining development/production pipelines and workflows
? Build software tools, infrastructure, documentation, and other systems that will be used by the designers, researchers, and engineers to improve and assist their work
? Use the best tools and methods for improving and facilitating research, design, and prototyping workflows
? Share best practices, conduct training sessions to the team to ensure proper use of tools and methods
? Integrate, validate, and optimize data in our pipelines by using scripts if needed
? Produce and maintain documentation on tools, methods, training, processes for consultation and future reference.
? Actively participate in technical discussions
? Work with researchers to design, test and iterate on prototypes and user studies
? Give and solicit feedback from others to raise the quality of our work
? Quickly solve issues with your cross-functional leads
? Thrive in dynamic, fast-paced environments
Minimum Qualifications:
? 5+ years of prototyping or game development related experience
? 3+ years’ experience working with Unity or Unreal. Knowledge in game development, tools, and pipelines include:
? Working with 3D assets
? Scripting / Tool Development
? Shaders (GLSL/HSLG)
? VFX
? Post Processing
? Procedural Effects & Animations
? 4+ years programming experience in (C++, C#, Python)
? Strong knowledge of object-oriented design, design patterns, linear algebra vector math and associated data structures
? Strong technical background on the art production process and workflows
? 3d authoring software (3DS Max, Maya, Blender, Cinema4D) experience is a plus
? Experience working with Source Control (Git, Perforce, Mercurial)
? Knowledge of UI Development for Tools (React, QT) is a plus
? Portfolio featuring examples of tools, graphic rendering workflows, interactive prototype work, etc.
? Eagerness to learn and develop next-gen XR technologies
? Experience in collaboration with cross-functional teams, e.g., between designers, software engineers, art directors.
Top 3 non-negotiable skills that are transferable on a resume.
Are you looking for someone with specific experience or programs?
- Comfortable builidng infastructure. Don’t care about language programming C++ is good ideal
- Associate with game design ( must come from Tech background)
Good to have skills.
- Create content, animation tools, 3D modeling tools.
- Web development exp.
- Working with sensing devises IOT