Technical Game Developer

SGS_JOB_1771

Engineering
 California
Unity
Unreal
C++
C#
3D Math

Contract - 3 Years

• Client's Research is looking for a Technical Game Developer to help invent the future of digital presence. In our Sausalito location, you will partner with our Creative Director, technical artists, research scientists, and engineers to create immersive demos that show how our state-of-the-art technologies can enable the future of AR/VR avatars. • Our research team develops the technologies that will enable product groups to ship the avatars the world will see in 5 to 10+ years. You’ll work in small, nimble teams to rapidly iterate on digital character-focused demos and prototypes. • You’ll be working as the “integrator” inside real-time engines like Unreal by bringing together the vision of the Creative/Art Director, 3D character assets created by technical artists, and innovative technologies designed by engineers. These demos are shared with the leadership and community of Client Reality Labs to inspire and define a north-star for our future. Years of Experience: 8+ years of Game Development and/or AR/VR prototype experiences Degrees/Certifications Required: Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation, including coding and scripting in various languages.

Job Responsibilities:

  • Design end-to-end experiences with satisfying and novel core mechanics and loops.
  • Partner with Technical Artists and Research Engineers to Integrate high-end character models using state-of-the-art technologies into AR/VR experiences. 
  • Work with the teams to evaluate and define the best 3D Realtime approaches and optimization practices.
  • Participate in ideation sessions with creative and technical peers to help plan and troubleshoot the design of our prototype demo experiences.

Skills:

  • Portfolio required to view skills / craft
  • Minimum 8+ years of Game development and/or AR/VR prototype experiences. You are an expert in game mechanics and UI systems, demonstrating high end skillsets with level blueprint and realtime graphic optimization.
  • Experience with technical aspects of game design such as coding C# or C++
  • 3D Math fundamentals as applied to game logic.
  • First-hand experience with industry Game production processes and cross-discipline collaboration and communication.
  • Comfortable taking direction, yet also working independently, multi-tasking and self-prioritizing to help various teams meet goals in this quick-moving, highly collaborative environment.
  • Experience with Unreal Engine 5 and Unity is required.

Education/Experience:

  • Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation, including coding and scripting in various languages
  • Previous experience in the creation of Games or interactive VR & AR experiences
  • Experience with real-time analytics tools/languages/process and visual scripting is a plus.
  • Knowledge of Houdini and/or Maya is a plus.

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