Concept Artist – Racing Games

SGS_JOB_2930

Engineering
Remote
Art Styles
Concept Aat
VR
XR
Racing Games

Contract - 1 Month

Work with the concept team, art, and game direction to establish art style and tone guides and create inspiring mood pieces, gameplay and character ideation, sketches, and color key scripts. Collaborate with other art and design disciplines to help steer initial conceptual direction into compelling visual and game experiences throughout development, including more detailed production callouts and reference and mood boards. Provide feedback and mentorship to other concepts artists on the team, both for executing on a compelling vision for the games we make, as well as helping each to grow and thrive in their professional artistic careers. Help continue expand the capabilities concept team, through training and team building, refinements of process and techniques, and candidate recruiting and hiring.

Job Responsibilities:

  • Collaborate with other art and design disciplines to help steer initial conceptual direction
  • Provide feedback and mentorship to other concepts artists on the team
  • Help continue expand the capabilities concept team, through training and team building

Skills:

  • Background in Gaming
  • Ideal candidates should have a strong background in the gaming industry.
  • Experience working on racing games is highly preferred. Versatility in Art Styles
  • Ability to provide 3-4 distinct visual styles for review and iteration
  • Demonstrates flexibility and creativity in conceptualizing different looks and feels.
  • Understanding of the unique challenges and opportunities in VR game art.
  • Prior work specifically on racing games is a bonus, further strengthening the candidate’s fit.
  • Availability & Willingness
  • VR Experience (Preferred)
  • Experience with virtual reality (VR) platforms is a plus.
  • Demonstrates flexibility in availability and a willingness to collaborate and adapt to project needs.
  • Experience working with cross-functional teams (e.g., engineering, design, production).
  • Strong communication and teamwork skills across disciplines

Education/Experience:

  • 3-5 years Industry experience as a concept artist.
  • Portfolio that demonstrates conceptual design fundamentals and versatility in both rapid ideation sketching and production paintings.
  • Experienced foundational art knowledge in theories of form, value, color, proportion, anatomy, and scale.
  • Communication skills and experience in both effectively give and receive creative and artistic critique.
  • Familiarity with making games.
  • Bachelor's degree

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